For Thunder in the East, the beginning is Barbarossa just before July 1941. The other ETO games will have their own start. Researching the Order of Battle for all the countries early in the war has lead to a slight change in the starting forces, mostly in the rear areas, for the Soviets.
Below is a working copy for Barbarossa using the boxed game or Vassal Module 1.1
The Soviets have lost some 8-4s with units in more locations but, with less offensive abilities.
The ETO rules have not been finalized. Some options are listed for players to select.
Most players are using the 1.1 (Living) Rule book which includes the refit rules and errata.
Here is the most current copy of the updated TiTE rules.
The turn-by-turn gameplay has not changed much with the minor rule development. The building of air units only on the first of the month including exiting the Destroyed Box, yields a more historical number of active air units. Some players are using the weather and new cards in the Vassal 5.5 module.
If you are looking to use the Partisans, play with the newer ETO rules where the Partisan Detachments are not cluttering up the map.
The ETO Rules are still developing so, changes can happen. Adding Naval units and combat are adding to the page count but, also to the interesting unit list.
In the new historical barbarossa setup it states that their should be 28 ?-4 corps, but the vassal setup only have 24. How do we solve this problem? I am ready to start a new game and would like to try this new setup.